About the Exhibit

This exhibit offers a virtual selection from the physical exhibit "Curiouser and Curiouser!": Exploring Wonderland with Alice that took place in the 7th floor Exhibit Space of Hatcher Graduate Library August 25, 2015 - December 17, 2015. It celebrates the 150th anniversary of the beloved children's classic Alice's Adventures in Wonderland as it guides viewers through a range of Alice editions and related material. 

Items in this exhibit are drawn principally from the Special Collections Library Children's Literature Collection. Volumes are also displayed from the Special Collection Library General & Rare Collection, the Hatcher Library Children's Literature Collection, and the Hatcher Graduate Library. In its physical iteration, the exhibit also included a selection of video clips illustrating the many film interpretations of Lewis Carroll's masterpiece. 

For more information or questions about using these materials for research or teaching, please contact the curators: 

Juli McLoone, Outreach Librarian & Curator, Special Collections Library
jmcloone@umich.edu | 734-936-2309

Jo Angela Oehrli, Children's Literature Librarian, Shapiro Undergraduate Library
jooehrli@umich.edu | 734-936-2376

"No. 28. 'Too Late,' Said the Rabbit."

Alice in Wonderland [Game]: A Series of 48 Cards Issued by Carreras Ltd.
London: Carreras Ltd., Arcadia Works, London, NWI, ca. 1928

Selected Bibliography

Cohen, Morton N. Lewis Carroll: A Biography. New York: Alfred Knopf, 1995.

Gardner, Martin. The Annotated Alice: The Definitive Edition. New York: W.W. Norton & Company, 2000.

Jaques, Zoe and Eugene Giddens. Lewis Carroll’s Alice’s Adventures in Wonder-
land and Through the Looking-Glass: A Publishing History. Farnham, U.K.: Ashgate, 2013.

Phillips, Robert, ed. Aspects of Alice: Lewis Carroll’s Dreamchild as Seen through the Critics’ Looking-Glasses 1865–1971. New York: Vanguard Press, 1971.

Reichertz, Ronald. The Making of the Alice Books: Lewis Carroll’s Uses of Earlier Children’s Literature. Montreal & Kingston: McGill-Queen’s University Press, 1997.

Sigler, Carolyn, ed. Alternative Alices: Visions and Revisions of Lewis Carroll’s Alice Books. Lexington: University Press of Kentucky, 1997.

Susina, Jan. The Place of Lewis Carroll in Children’s Literature. New York: Routledge, 2010.

"No. 30. Bill the Lizard."

Alice in Wonderland [Game]: A Series of 48 Cards Issued by Carreras Ltd.
London: Carreras Ltd., Arcadia Works, London, NWI, ca. 1928

Acknowledgements

Curators Angie Oehrli and Juli McLoone would like to offer their sincere gratitude to all who contributed their expertise to making this exhibit possible in both physical and online formats: 

Cathleen Baker (Preservation & Conservation)

Karmen Beecroft (Special Collections Library)

Janet Crayne (International Studies)

Olivia Crowley (Askwith Media Library)

Anne Elias (Special Collections Library)

Melissa Gomis (Connected Scholarship)

Tom Hogarth (Preservation & Conservation)

Michael McLean (Askwith Media Library)

Mary Morris (Communications & Marketing)

Meghan Musolff (Library Information Technology)

Kirsten Neelands (Communications & Marketing)

Diana Perpich (Connected Scholarship)

Randal Stegmeyer (Digital Conversion Unit)

"No. 13. The Fish-Footman."

Alice in Wonderland [Game]: A Series of 48 Cards Issued by Carreras Ltd.
London: Carreras Ltd., Arcadia Works, London, NWI, ca. 1928

Rights Statement

The University of Michigan Library has placed copies of these works online for educational and research purposes. These works may be under copyright. If you decide to use any of these works, you are responsible for making your own legal assessment and securing any necessary permission. If you have questions about this exhibit, please contact Juli McLoone, jmcloone@umich.edu. If you have concerns about the inclusion of an item in this exhibit, please contact ask-omeka@umich.edu.

For more information about the University of Michigan Special Collections Library, please see our website.

"No. 36. The King Arguing."

Alice in Wonderland [Game]: A Series of 48 Cards Issued by Carreras Ltd.
London: Carreras Ltd., Arcadia Works, London, NWI, ca. 1928

Educational/Curricular Materials

Some of the special visitors to the Fall 2015 in-person version of this exhibit included local Girl Scout troops.  In conjunction with Diana Perpich, Educational Technologies Librarian and former Girl Scout, several educational materials were developed for these visits.  Two activities were organized: an interactive tour of the exhibit and a story-making badge activity centered on board game creation.  In creating rules to a game, Girl Scouts were able to think through how they might make a story based on Alice.

Jo Angela Oehrli and Diana Perpich created a slide presentation about their experience for the 2016 Michigan Instruction Exchange.  They suggest that the game activity could be adapted for any online or in-person exhibit.  There are several materials that were used for the game activity. You can download them from a Google Drive folder here (You can preview them below). They include the following.

  1. [Make Your Own Game]:  An introductory document explaining the concept to those who are looking to make an Alice in Wonderland game.  This document includes a list of supplemental materials that would need to be provided to make a board game.  During the Fall 2015 visits, all materials including copies of the Game Board and Rules Example were included in a large envelope and handed out to the Girl Scouts.

  2. [Game Board]:  A pdf of the game board used in the Fall 2015 Girl Scout visit.

  3. [Rules Example]:  One example of how an instructor might convey the "rules" idea to students.  Language appropriate for students.

  4. [Alice Boxes]: An edit-friendly version of the game board. 

 

[Make Your Own Game]: Game Introduction

[Make Your Own Game]:  Game Introduction

[Game Board] Complete Alice Adventures in Wonderland Game Board (2 pages)

[Game Board]:  Complete Alice Adventures in Wonderland game board

[Rules Example]: One way to explain rules to students (2 pages)

[Rules Example]: One way to explain rules to students

[Alice Boxes]: Adaptable versions of the boxes on the game board

[Alice Boxes]:  Adaptable versions of the boxes on the game board

Down the Rabbit Hole

Gallery