The April display of Undergraduate Library books in the Shapiro Lobby is focused on news. We have selected books on journalistic ethics, the impact of social media on news, "fake news," and books about reporting of specific types of events or topics.
Posts tagged "news"
Today we were saddened to learn that former Nintendo president Hiroshi Yamauchi had passed away at the age of 85.Working at Nintendo since 1949, he led the company during their most critical times - reinventing themselves as an electronics entertainment business during a time when such things were first being developed. He spearheaded the development of the NES, SNES, Nintendo 64, GameBoy, and GameCube, and his name is widely recognized throughout the history of video games.
Check out Dave Carter, our fearless leader, describing the archive in a more in-depth glance at what we have to offer via this feature on SlashDot.
An article hit the New York Times earlier this month discussing the prevalence of sexual harassment in virtual game play. In the article, they highlight several examples online, from a Kickstarter devoted to documenting how women are portrayed in video games to a blog devoted to the unpleasant comments that women often encounter while playing online games. Quoted in the article are also several people who recognize the need to do something about it.
Jon Irwin of the blog Kill Screen has done an interview with our own Dave Carter that accentuates the archive. In the interview, they discuss the importance of studying not only great and popular games, but learning the history of and learning lessons from the worst games out there as well.
The CVGA will be featured on next week's special episode of Double Jump about Gaming & Libraries. Double Jump is "Michigan's only local game show," and "explores gaming as a legitimate and mainstream form of art and entertainment." They've posted a Sneak Peak to next week's episode on YouTube, which contains our segment.
The Supreme Court decision is out, but the issue still lingers. Many people feel strongly either way regarding the issue of whether minors should be able to buy violent video games, and their voices have carried long after the decision came out.
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