Posts tagged "local"

Sid Meier's Game Design Boot Camp

A piece appeared in UM's Michigan Today about Sid Meier's Game Design Boot Camp, which took place earlier this Summer. In it, we discover what gave him the idea for the boot camp, which companies were involved, and a bit about how it was structured. We also learn that not only was Sid Meier's son Ryan involved (a UM graduate), but also his mother, who attended the event as well.

Sid Meier's Game Design Boot Camp

UM is hosting a two-week game design boot camp at the Computer Science Building on North Campus, led by award-winning game designer Sid Meier and UM EECS professor John Laird.It will be held May 7-18, and is targeted at undergraduates in their junior/senior year or recent graduates, with previous class-related or independent game design experience.

Retro/Grade Using Guitar Controller

Matt Gilgenbach, an alum of UM as well as the university's game development group Wolverine Soft, has been featured in a guest editorial on Kotaku.In it, he discusses his soon to be released game Retro/Grade, which is designed to be played with a guitar controller, although a game pad will suffice as well.In the editorial, he discusses the lack of new game material designed for the guitar controller, which he believes is a major determinant in its gradual decline in popularity over the...

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