Are you interested in learning about and promoting diversity, equity, inclusion and accessibility (DEIA) in game culture and the game industry? We have a few sections devoted to this very important topic on our research guide. Several of the resources listed on our guide can be accessed remotely, and we have highlighted a few here, along with the official summaries for each resource. We invite you to check them out.
Posts tagged "game design"
Do you find yourself wishing for more opportunities to use your Playstation Move? Due to be released in Spring 2011, Sony has come out with a software server application called Move.Me that allows you to use PS Move paraphernalia and a PC to create new software that can be used with the Move. Move.Me is designed specifically to be used by game software developers, researchers, and college nerds who are lying in wait to put their personal mark on the Move market.
Authored by Ben Nanamaker: Kotaku's got an interesting mini-post and graphic up discussing the history of hair in video games. More specifically, the history of bad hair in video games.
A semi-regular round-up of interesting video game links from around the Interwebs.
UM-Flint offers a game development track in their Computer Science program, which is picking up steam amongst other departments, such as their Nursing program, where they are using educational games to teach their students. Students from a number of departments are getting involved in the game development, including the Computer Science, Nursing, Biology, Communication and Visual Arts departments.
Today's Michigan Daily (the student newspaper) has an article about the class Education 222: Videogames & Learning, taught by Prof. Barry Fishman (who is on our advisory committee for the archive): "Gaming in the classroom? New class says yes."