Posts tagged "events"

A2 GeekTour Explores the CVGA

A2Geeks tour and play games at the archive.

We recently had the opportunity to host a social event for the A2 GeekTour, whose aim is to create "a chance for geeks to get together and explore a physical space that has some claim to geekdom." Highlights included the group experiencing moments of nostalgia as they checked out our Atari games and some of the older equipment, as well as an opportunity for them to rock out with a few Rock Band songs, complete with the string guitar controller.

Hand Eye Society Encourages Women to Develop Games

The Hand Eye Society will be running two game incubators in Toronto over the next several months, both of which focus on making it easier for women to get involved in creating video games. The group aims to get more underrepresented groups involved in game creation, and is working to dispel certain myths about game development that prevent people from trying it out, such as the assumption that developers have to be experienced in programming and mathematics. According to their article in the...

Using the New MLibrary Evaluation Forms

Scantron photo

Over the past two years, the library has designed a set of evaluation forms for instruction sessions; over the course of fall semester, we generated reports on those evaluations for each instructor. At a workshop in late February, individual reports were given out and discussed. I want to give a sense of what we talked about in that meeting and to share some thoughts about evaluations and their uses for teaching.

Using Web-Based Guides in Instruction

Screenshot of U-M research guide

On April 11 2011, Karen Reiman-Sendi led an Instructor College-sponsored brown bag discussion of using web-based guides in instruction, touching on the research literature surrounding the use of guides and our local data about patron use of guides. Attendees worked collaboratively to develop a list of best practice statements.

WolverineSoft Tech Day

Save the date!WolverineSoft, a student group on campus that focuses on game development, is planning a Tech Day on Saturday, October 8th. The event is designed to give a broad introduction to the University of Michigan's College of Engineering by inviting high school students and college transfer students to see the Engineering campus. They will have a table to display their club and its games.

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