The CVGA was featured today in an AnnArbor.com article entitled "U-M computer and video game archive has lofty goal: Collect every game ever made." In it, our founder Dave Carter describes our purpose and goals for the archive.The article also got a mention on FARK.com, complete with lively and colorful comments about the games that we should have in our collection.
Posts tagged "education"
UM is hosting a two-week game design boot camp at the Computer Science Building on North Campus, led by award-winning game designer Sid Meier and UM EECS professor John Laird.It will be held May 7-18, and is targeted at undergraduates in their junior/senior year or recent graduates, with previous class-related or independent game design experience.
A recent Wired article highlights the use of the Kinect as a terrain imaging tool, to capture data for anything from glaciers to asteroids. According to Tedesco, one of the scientists mentioned in the article, the Kinect works as a much more affordable way to capture the kind of data they need. It also helps inspire students to do related research because the Kinect is a tool that they're likely already familiar with, and doesn't seem as imposing as more complicated imaging equipment.
Submissions are being accepted for the National STEM Video Game Challenge, an opportunity for students and educators to flex their creative muscles and share their original video game concepts.The competition is divided into four categories: Middle School, High School, Collegiate, and Educators. The general goal of the competition is to motivate interest is Science, Technology, Engineering and Math (STEM).Submissions will be accepted anytime between November 15th - March 12.
A new game called Planet Hunters, set up by a list of organizations including the University of Oxford and Yale University, enlists the help of gamers to seek out new civilizations. Or at least discover potentially new planets, by searching through NASA Kepler public release data. According to Gamasutra's article, "Every user who helps to discover a planet is then named in the acknowledgements as part of The Royal Astronomical Society monthly notices." The official report...
Online gamers have used a game called FoldIt to help decipher "the structure of an enzyme of an AIDS-like virus," helping scientists to develop "new insights for the design of antiretroviral drugs. "While the enzyme had "thwarted scientists for a decade," the entire process took the online gamers only about 3 weeks to crack.
University of Michigan psychology professor Susanne M. Jaeggi was quoted today in an L.A. Times article about research published in the Proceedings of the National Academy of Sciences that explored the possibility of certain video games improving the reasoning and working memory ability of children who play them.
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