The Accessibility Remediation Team was created to serve as a resource for students, faculty, and staff when they needed more accessible library content. Beginning in the Fall 2020 we identified tools and processes to use in remediating video, audio, and PDFs for accessibility. As part of our service, we focused on assessment, gathering feedback through ‘exit’ surveys of colleagues and patrons, and using project management tools to gauge the amount of time tasks take to complete.
Posts tagged "Accessibility"
When I applied to the Michigan Library Scholars program to work for the “A Survey of Global Open Access Policies” project, I took it as an opportunity to learn more about a particular side of publishing and law that I didn’t know much about. As someone who is double majoring in Political Science and Creative Writing & Literature, I have always been interested in how the law interacts with people’s creations — regardless of whether those creations are novels, pieces of artwork, or video...
A Michigan Library Scholars message told through the Latin American Askwith film collection:The juxtaposition between the haves and the have-nots needs to be more prevalent in the media.
The Michigan Library Scholars application jumped out at me back in February. I’m a rising junior studying economics & communications with a minor in Spanish, hoping to ultimately work for a non-profit one day. I saw the Askwith project and was immediately drawn to it because the majority of my classes this past semester were on globalization. Slowly I began to understand the necessity of being culturally aware and maintaining diversity in a world where homogeneity is often expected. Knowing...
Dorothy Ma's Final Reflection Blog Post for the 2019 Michigan Scholars Program, the Increasing Accessibility to Digital Image Collections in Japanese Studies project.
Interested in creating adaptive and accessible video game technology? Looking to learn which video games are the best of the best when it comes to accessibility? Just looking to game? The library is hosting two accessible and adaptive gaming events in April! The CVGA is also working to add more accessible and adaptive gaming equipment to its collection.
'Baking in' digital accessibility at the Library: Services and experiences from the U-M Library Digital Accessibility Team (DAT)
Web accessibility is a key ingredient to successful product development that can make or break many peoples’ experience. The U-M Library Digital Accessibility Team (DAT) helps library teams 'bake in' web accessibility from the beginning of their projects and helps coordinate accessibility work across the Library. Read about DAT's services and how collaboration with teams and staff across the library has led to improved products and services for our Library staff, faculty and...
The new University of Michigan Library Search interface, the discovery interface for library resources at the U-M Library, was launched on July 30, 2018.
Page 1 of 2